Blockland v21 - SHADOWS 'n' SHADERZ
3 posters
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Blockland v21 - SHADOWS 'n' SHADERZ
The Day Cycle that will be used for shadows and shaders in Blockland
I'm guessing there will be in-game options to adjust the time speed of the day
I'm guessing there will be in-game options to adjust the time speed of the day
Re: Blockland v21 - SHADOWS 'n' SHADERZ
i still think switching to no terrain and just bricks is bad idea
if they just switched game engine or, heres an idea, used the source engine (cause you get the stuff you need to make stuff with it from buying source game i think)
they could do all this stuff and more
pint is torque is overrated
if they just switched game engine or, heres an idea, used the source engine (cause you get the stuff you need to make stuff with it from buying source game i think)
they could do all this stuff and more
pint is torque is overrated
dafrandle- Master Gamer
- Posts : 848
Re: Blockland v21 - SHADOWS 'n' SHADERZ
Looks beautiful.
Interiors and terrain are problematic at best. They slow down the game's rendering process and are very outdated.
dafrandle wrote:i still think switching to no terrain and just bricks is bad idea
if they just switched game engine or, heres an idea, used the source engine (cause you get the stuff you need to make stuff with it from buying source game i think)
they could do all this stuff and more
pint is torque is overrated
Interiors and terrain are problematic at best. They slow down the game's rendering process and are very outdated.
Mega Bear- PC Gamer
- Posts : 1680
Age : 27
Re: Blockland v21 - SHADOWS 'n' SHADERZ
make them updated thenMega Bear wrote:Looks beautiful.dafrandle wrote:i still think switching to no terrain and just bricks is bad idea
if they just switched game engine or, heres an idea, used the source engine (cause you get the stuff you need to make stuff with it from buying source game i think)
they could do all this stuff and more
pint is torque is overrated
Interiors and terrain are problematic at best. They slow down the game's rendering process and are very outdated.
dafrandle- Master Gamer
- Posts : 848
Re: Blockland v21 - SHADOWS 'n' SHADERZ
Yes, Badspot should switch to the Torque Game Engine Advanced (TGEA)
Re: Blockland v21 - SHADOWS 'n' SHADERZ
dafrandle wrote:make them updated then
I wish it worked that way.
Gothboy77 wrote:Yes, Badspot should switch to the Torque Game Engine Advanced (TGEA)
That would be really cool. TGEA can make some awesome stuff.
Mega Bear- PC Gamer
- Posts : 1680
Age : 27
Similar topics
» 2012/02/05 - Shadows and Shaders vs. Interiors and Terrain
» Epic Blockland Blog/ Epic Blockland Insider.
» Blockland V14
» Blockland Builds
» Blockland closing?
» Epic Blockland Blog/ Epic Blockland Insider.
» Blockland V14
» Blockland Builds
» Blockland closing?
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