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Craft Haptic Rpg (V0.4)

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Gothboy77
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Do you see potential in this project?

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Post  Quontos- Mon May 09, 2011 10:56 am

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So, Basically im making a Medieval Rpg that includes the following.

- Woodcutting
- Minning
- Fishing
- Crafting
- Quests
- Towns / Citys
- Medieval Theme
- PvP Arenas
- Shops
- Monsters (Bots)
- A tutorial
- Epic ideas that will change the definition of "RPG" forever.
- Smelting (Ore)
- Trimming (Wood)
- Exps for Woodcutting, Mining, and fishing.
- Rpg variables such as Axe, Pickaxe, Fishing Pole, Etc.

Its called Crafthaptic. Its made will all my most top-notch VCEing skills, along with time and effort.
I see great potential in this project and will follow through with it. (Atleast i plan to, anways...)
basically, you gather resources, craft items, do quests, explore, and conquer the land.

You can...

- Click tree to chop them (May need Axe variable on higher lvl trees)
- Click ore to mine it (May need Pickaxe variable on higher lvl ores)
- Click fish to catch them (May need fishing rod depending on the fisht ype)
- Craft hatchets, pickaxes, fishing rods, etc, by using lower lvl supplies
- Gain different types of exp depending on what you do, that will allow exploration to different areas.

Update!!!!


I got the Tutorial done, and the first town is WIP, along with the well.

Pics Very Happy
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Last edited by Bluest on Sun Aug 07, 2011 9:32 am; edited 10 times in total
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Post  Gothboy77 Mon May 09, 2011 11:25 am

Sounds good, make sure to include pics
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Post  Mega Bear Mon May 09, 2011 5:55 pm

If it is able to differentiate itself from every other RPG out there then go for it. I like the idea of having monsters in the world too.
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Post  Cookieman Tue May 10, 2011 6:52 am

Seems interesting, and yes, picture please :3
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Post  Darksnow Tue May 10, 2011 7:49 am

I was like "HOLY SHIT NEW MAYBE DECENT MINECRAFT SERVER!" Then I noticed "VCE" and then just plain old nope.
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Post  Quontos- Fri May 13, 2011 7:17 am

*Bump*

Reason: Topic Update
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Post  Mega Bear Fri May 13, 2011 7:55 am

Nice penguins
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Post  Gothboy77 Fri May 13, 2011 7:56 am

Fail @ image stretch lol.
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Post  Quontos- Fri May 13, 2011 11:01 am

I just slopped them together.... Razz
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Post  Guest Wed May 18, 2011 1:12 pm

Ohai I helped beta test! :3
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Post  Quontos- Thu May 19, 2011 9:29 am

Amaya wrote:Ohai I helped beta test! :3

What do ya think so far?
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Post  Guest Thu May 19, 2011 10:15 am

Bluest wrote:
Amaya wrote:Ohai I helped beta test! :3

What do ya think so far?

Ehh. Its ok.
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Post  Quontos- Sun Aug 07, 2011 9:36 am

Update: As you can see i redid the tutorial and made all new Rpg basics. Dameplay has been enhanced
an assload, but due to the lack of building, its still not mini-game ready.

Basically heres what i got left to do.



- More Quests
- An ass load of building
- An ass load of Duping shit in
- Not much more eventing

After this it will be V1.0, and minigame/release ready.

Once i get that far, i will start adding more content, and actually hosting the Rpg. afro
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Post  Moonblazer21 Sun Aug 07, 2011 9:49 am

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i thought your were done with blockland
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Post  Mega Bear Sun Aug 07, 2011 9:16 pm

He came back. Talked with Bluest on IRC the other day for a little while.

Also is this going to have custom scripts? Because if it isn't I don't think it will be very fun.
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Post  Quontos- Tue Aug 09, 2011 5:34 am

Actually ive been stumped with a issue, i put a help topic on it [You must be registered and logged in to see this link.]

1: No i didn't leave blockland, im back, my username is Quontos.
2: My rpg is not going to have custom scripts, but with what i plan to do, it may seem like it.
3: Im still having trouble with people not being able to join. (sometimes)
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Post  Gothboy77 Tue Aug 09, 2011 5:52 am

Mega Bear wrote:He came back. Talked with Bluest on IRC the other day for a little while.

Also is this going to have custom scripts? Because if it isn't I don't think it will be very fun.

I have played it and it seems like it uses custom scripts, but it doesn't.

Mine does Wink

OT: Nice work
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