Craft Haptic Rpg (V0.4)
+2
Gothboy77
Quontos-
6 posters
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Do you see potential in this project?
Craft Haptic Rpg (V0.4)
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So, Basically im making a Medieval Rpg that includes the following.
- Woodcutting
- Minning
- Fishing
- Crafting
- Quests
- Towns / Citys
- Medieval Theme
- PvP Arenas
- Shops
- Monsters (Bots)
- A tutorial
- Epic ideas that will change the definition of "RPG" forever.
- Smelting (Ore)
- Trimming (Wood)
- Exps for Woodcutting, Mining, and fishing.
- Rpg variables such as Axe, Pickaxe, Fishing Pole, Etc.
Its called Crafthaptic. Its made will all my most top-notch VCEing skills, along with time and effort.
I see great potential in this project and will follow through with it. (Atleast i plan to, anways...)
basically, you gather resources, craft items, do quests, explore, and conquer the land.
You can...
- Click tree to chop them (May need Axe variable on higher lvl trees)
- Click ore to mine it (May need Pickaxe variable on higher lvl ores)
- Click fish to catch them (May need fishing rod depending on the fisht ype)
- Craft hatchets, pickaxes, fishing rods, etc, by using lower lvl supplies
- Gain different types of exp depending on what you do, that will allow exploration to different areas.
Update!!!!
I got the Tutorial done, and the first town is WIP, along with the well.
Pics
[You must be registered and logged in to see this link.]
So, Basically im making a Medieval Rpg that includes the following.
- Woodcutting
- Minning
- Fishing
- Crafting
- Quests
- Towns / Citys
- Medieval Theme
- PvP Arenas
- Shops
- Monsters (Bots)
- A tutorial
- Epic ideas that will change the definition of "RPG" forever.
- Smelting (Ore)
- Trimming (Wood)
- Exps for Woodcutting, Mining, and fishing.
- Rpg variables such as Axe, Pickaxe, Fishing Pole, Etc.
Its called Crafthaptic. Its made will all my most top-notch VCEing skills, along with time and effort.
I see great potential in this project and will follow through with it. (Atleast i plan to, anways...)
basically, you gather resources, craft items, do quests, explore, and conquer the land.
You can...
- Click tree to chop them (May need Axe variable on higher lvl trees)
- Click ore to mine it (May need Pickaxe variable on higher lvl ores)
- Click fish to catch them (May need fishing rod depending on the fisht ype)
- Craft hatchets, pickaxes, fishing rods, etc, by using lower lvl supplies
- Gain different types of exp depending on what you do, that will allow exploration to different areas.
Update!!!!
I got the Tutorial done, and the first town is WIP, along with the well.
Pics
[You must be registered and logged in to see this link.]
Last edited by Bluest on Sun Aug 07, 2011 9:32 am; edited 10 times in total
Quontos-- Noob Gamer
- Posts : 10
Re: Craft Haptic Rpg (V0.4)
If it is able to differentiate itself from every other RPG out there then go for it. I like the idea of having monsters in the world too.
Mega Bear- PC Gamer
- Posts : 1680
Age : 27
Re: Craft Haptic Rpg (V0.4)
Seems interesting, and yes, picture please :3
Cookieman- Master Gamer
- Posts : 631
Re: Craft Haptic Rpg (V0.4)
I was like "HOLY SHIT NEW MAYBE DECENT MINECRAFT SERVER!" Then I noticed "VCE" and then just plain old nope.
Darksnow- Game Specialist
- Posts : 1203
Age : 25
Re: Craft Haptic Rpg (V0.4)
Amaya wrote:Ohai I helped beta test! :3
What do ya think so far?
Quontos-- Noob Gamer
- Posts : 10
Re: Craft Haptic Rpg (V0.4)
Bluest wrote:Amaya wrote:Ohai I helped beta test! :3
What do ya think so far?
Ehh. Its ok.
Guest- Guest
Re: Craft Haptic Rpg (V0.4)
Update: As you can see i redid the tutorial and made all new Rpg basics. Dameplay has been enhanced
an assload, but due to the lack of building, its still not mini-game ready.
Basically heres what i got left to do.
- More Quests
- An ass load of building
- An ass load of Duping shit in
- Not much more eventing
After this it will be V1.0, and minigame/release ready.
Once i get that far, i will start adding more content, and actually hosting the Rpg.
an assload, but due to the lack of building, its still not mini-game ready.
Basically heres what i got left to do.
- More Quests
- An ass load of building
- An ass load of Duping shit in
- Not much more eventing
After this it will be V1.0, and minigame/release ready.
Once i get that far, i will start adding more content, and actually hosting the Rpg.
Quontos-- Noob Gamer
- Posts : 10
Re: Craft Haptic Rpg (V0.4)
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i thought your were done with blockland
i thought your were done with blockland
Moonblazer21- Master Gamer
- Posts : 548
Age : 29
Re: Craft Haptic Rpg (V0.4)
He came back. Talked with Bluest on IRC the other day for a little while.
Also is this going to have custom scripts? Because if it isn't I don't think it will be very fun.
Also is this going to have custom scripts? Because if it isn't I don't think it will be very fun.
Mega Bear- PC Gamer
- Posts : 1680
Age : 27
Re: Craft Haptic Rpg (V0.4)
Actually ive been stumped with a issue, i put a help topic on it [You must be registered and logged in to see this link.]
1: No i didn't leave blockland, im back, my username is Quontos.
2: My rpg is not going to have custom scripts, but with what i plan to do, it may seem like it.
3: Im still having trouble with people not being able to join. (sometimes)
1: No i didn't leave blockland, im back, my username is Quontos.
2: My rpg is not going to have custom scripts, but with what i plan to do, it may seem like it.
3: Im still having trouble with people not being able to join. (sometimes)
Quontos-- Noob Gamer
- Posts : 10
Re: Craft Haptic Rpg (V0.4)
Mega Bear wrote:He came back. Talked with Bluest on IRC the other day for a little while.
Also is this going to have custom scripts? Because if it isn't I don't think it will be very fun.
I have played it and it seems like it uses custom scripts, but it doesn't.
Mine does
OT: Nice work
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